Tuesday, November 16, 2004

Well Half Life 2 is out today. Valve made there SDK available a few days ago. It will be interesting to see how easy it will be to make mods, and if it helps keep it afloat for as long as it kept the first one going.

I have been playing Halo 2 all weekend. The flood is back, and so is the librarian... The good news is the levels have not been as repetitive as the first one. There is also more of a story to this game. The campaign has you playing as both the Master Chief and as one of the Covenant Elite. The AI has been significantly improved, and the reinforcements last a lot longer. The elites will seek cover to recharge their shields. Often times I found someone climbing onto the boxes that I am taking cover behind, and shooting down on me. It is a lot easier to aim and control the weapons. The Tank is a lot more effective at blasting Ghosts and there is a Warthog now with a rail gun that can take out armored vehicles a lot easier. You are no longer just stuck with the role of driver with the Warthog, so have fun in the gunner seat as the computer squad member will drive for you. The dual guns are one of the coolest features, only to be out done by the Plasma Saber. You can mix and match pistols, and fire each one independently. The best part has got to be the XBox Live game play. Fast and furious. There are a good number of maps of many different sizes and features. There are very few things as satisfying as kicking someone out of his Ghost and then smoking him with it.

Well I will have to see how Half Life 2 lives up to the hype. From what I see, Halo 2 happily lived up to it.


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